LameJam 2021 Talks and Slides
We had an oustanding year at LameJam 2021! Below you’ll find all of the talks we gave on game jam skills as well as our theme reveal and the closing industry panel.
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Keynote: Creativity and Your First Jam
When: November 26th 2021, 6:00PM
Learn how to break games down into pieces that you can use to solidify your ideas, how to brainstorm from a theme, and some tips to get you up and running on your first game jam!
Jam Skills: Quick, Iterative Prototypes
When: November 26th 2021, 8:00PM
In this talk, we will be discussing techniques that will help you speed up your jam prototyping and help fake it till you make it! We will be discussing techniques to create “programmer art” - quick and easy sprite and audio creation using freely available tools, Godot techniques to simplify development in jam conditions, and the benefits of starting small and improving your design over time.
Production Skills for Game Jams
When: November 27th 2021, 10:00 AM
In this talk, Connor will be going over some concepts of Agile project management, how they apply to games, and specifically how you can make use of these tools to have a smoother game jam experience. We’ll go over how to break down your game, prioritize it, and the importance of strong communication.
Industry Panel and Closing Thoughts
When: November 28th 2021, 4:30PM
In this panel, we meet up with Mike Keogh of SnowedIn Studios and Team Breakfall, and both Mathieu O’Brien and Nick Burns of SkyPyre Studios to chat about their experience starting up in the industry, game jams, and the local Ottawa industry.
Following the panel, we close out by offering some final advice for continuing in game jams and checking out some of the entries!